7E0B04			location timer
7E1C10			current music
7E2FFB			clock (hours, resets when it hits 16)
				increments every 64 seconds, ~8.5 seconds (512 frames) if flying overworld
7E2FFC			clock (minutes, resets when it hits 32)
				increments every 2 seconds, ~1/4 second (16 frames) if flying overworld
				24 hours pass by in-game every ~17 minutes, ~136 seconds if flying overworld
7E6018			last level
7E6028			current level
7E6386			overworld timer
7E8700-7E897F	solidity set L1
7E8980-7E8BFF	solidity set L2
7FCCF2			monster HP current
7FE32C			music for loaded game
7FEBAA			solidity layer to use (L1 or L2)
				$C1/23E3 loads it when player moves
7FEDAA			same as above

$C1/1279 BF 80 89 7E LDA $7E8980,x[$7E:8A4A] A:00CA X:00CA Y:0090 P:envmxdizc


7FEDF2			HP current
7FEE02			HP max
7FFA13			monster index
7FFEEC			current level